Ludic Activism

Resources

Free engines, programs and communities for creating, researching and spreading ludic activism. Each resource lists its license and language; those with an interface or guide in Spanish can be filtered.

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Minimalist and narrative engines

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BitsyFree, open source; English

Bitsy, by Adam Le Doux, is a little editor for little games, worlds and stories. With two-color pixel art, simple rooms, characters to talk to and items to pick up, Bitsy makes it possible to create a game without knowing how to code. Its intimate aesthetic and deliberate constraints have generated a global community of creators who use it to explore autobiography, politics and playful poetry.

TwineFree, open source; English

Twine, by Chris Klimas, is the go-to tool for creating nonlinear interactive fiction. With no code required, it lets you build branching "choose your own adventure" stories through a visual interface of connected nodes. It publishes directly to HTML, and everything created with it is free to use, even commercially. It was the hub of the 2012 "Twine Revolution," the moment when queer writers, activists and artists stormed video games.

DownpourFree, iOS and Android; English

Downpour, by V Buckenham, is a platform for artists who want to create and share small games and interactive stories from their phone, without code. Photos, images and text are linked to put together an interactive story in minutes. Inspired by Twine and Bitsy, its bet is radical: that anyone, with no prior experience and no computer, can make something interactively interesting in ten spare minutes.

FlickgameFree, open source; English

Flickgame, by Increpare, is a minimalist engine for creating small games and interactive stories directly in the browser, without installing anything. The constraint is the method: 16 images, 16 colors per image. Clicking on a color takes you to another image, and that is how an entire nonlinear narrative is built. Ideal for a first project or for exploring the poetics of limits.

SignalFree, open source; English

Signal is a completely free and open-source MIDI editor that runs in the browser, without installing anything. It lets you compose, edit and explore MIDI music with a clean piano-roll interface; it supports external MIDI keyboards, tempo and time signature editing, loading SoundFonts (.sf2) and exporting to WAV. It is not a full DAW: it is a tool for composing and sketching musical ideas quickly and openly.

PuzzleScriptMIT, free; English

Sokoban-style turn-based puzzles; the rules are written as visual patterns. Good for argument games in which the mechanics carry the thesis.

DeckerMIT, free; English

A multimedia notebook inspired by HyperCard: cards, buttons, 1-bit drawing. For interactive zines, archives and collages.

ink / InkyMIT, free; English

Branching narrative with better state handling than Twine.

HarloweOpen source (BSD, MIT, zlib); English

Harlowe to get started; SugarCube for variables and saving; Chapbook for writing with the bare minimum.

SugarCubeOpen source (BSD, MIT, zlib); English

Harlowe to get started; SugarCube for variables and saving; Chapbook for writing with the bare minimum.

ChapbookOpen source (BSD, MIT, zlib); English

Harlowe to get started; SugarCube for variables and saving; Chapbook for writing with the bare minimum.

Inform 7Artistic 2.0, free (open since 2022); English

Parser-based interactive fiction written in near-natural language. Harder than Twine.

BipsiFree; English

Bitsy's successor, with more colors, layers and events. The next step for those who have already mastered Bitsy.

bitsy-hacksOpen source (see repository); English

Scripts that add dialogue options, sound, saving and text-to-speech to Bitsy without losing its simplicity.

ScratchFree; editor AGPL-3.0; Spanish

Block-based programming from MIT, with teaching materials. For workshops with children and teenagers.

GDevelopMIT, free (paid extras); Multilingual

A no-code 2D/3D engine that exports to web, mobile and desktop.

GB StudioMIT, free; Documentation in Spanish

Drag-and-drop Game Boy-style games; they run in an emulator, on the web or on a real console.

Ren'PyMostly MIT (with LGPL parts); English

Visual novels with readable scripts. For testimony and memory with illustration or photography.

TIC-80MIT, free; English

A fantasy computer with code, sprite, map and music editors. A free alternative to PICO-8.

GodotMIT, free; Editor in Spanish

A full engine that requires programming. For collectives seeking technological sovereignty in the face of Unity.

Engines and frameworks

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LÖVEOpen source (zlib/libpng), free; English

A 2D framework in Lua for Windows, macOS, Linux, Android and iOS. It works as a second step, when the group already wants to write code.

PhaserOpen source (MIT, according to its repository); the visual editor Phaser Editor is paid; English

An HTML5 framework designed for mobile browsers. Useful if the workshop publishes on the web without anyone installing anything.

PygameOpen source (LGPL 2.1); English

A Python library for 2D games. It fits where the school already teaches Python.

DefoldFree, source available under the Defold License (derived from Apache 2.0, prohibits selling the engine); not listed as an OSI license; English

A 2D/3D engine with a visual editor and Lua, royalty-free. Exports to web and mobile.

ct.jsOpen source (the application is MIT); English; the site does not offer Spanish

A 2D engine with a visual editor and Catnip, a block language. It lets you move from blocks to JavaScript without changing tools.

KAPLAYOpen source and free (the site does not name the license); English

The successor to Kaboom.js for web games in JavaScript or TypeScript. A playable prototype takes just a few lines.

Adventure Game StudioOpen source, free, no subscription; English

"Point-and-click" graphic adventures. Useful for memory stories anchored in places.

SquiffyOpen source (MIT); English

Multiple-choice stories written in plain text and published in HTML. An alternative to Twine with its own web editor.

QuestOpen source (MIT); free in the browser and on Windows; ES: lets you create games in Spanish

Text adventures and gamebooks without programming. Its support for Spanish makes it useful in writing workshops.

ChoiceScriptFree for non-commercial use only (ChoiceScript License 1.0); selling requires a commercial license; English

Choice-based interactive fiction with stats. It is worth reading the license before publishing or charging.

NarratOpen source (MIT); English

An engine for narrative and role-playing games with skill checks, inventory and quests. No programming required.

MonogatariOpen source (MIT), free; English; includes translation support

A visual novel engine that runs in the browser. Works are played without downloading.

MakeCode ArcadeOpen source (MIT, according to its repository); online use; English (Spanish not verified)

Retro-style games with blocks or JavaScript from the browser. Works with schoolchildren who have already used Scratch.

Snap!Open source (AGPL 3.0, according to its repository); ES: menu in Spanish

UC Berkeley's block language. Useful for workshops that combine games and computational thinking.

Art and sound

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PiskelApache-2.0, free; English

Pixel art and animation in the browser, with no installation. Works on borrowed or library computers.

LibreSpriteGPL-2.0, free; English

A free version of Aseprite for animated sprites.

PixeloramaMIT, free; Multilingual

A pixel art editor made in Godot; it also runs on the web.

KritaGPL, free; Spanish

Digital painting and illustration, with frame-by-frame animation.

TiledOpen source (GPL/Apache/BSD), free; Multilingual

A tile-based map editor. Useful for territorial cartographies and community maps.

BeepBoxMIT, free; English

Chiptune melodies in the browser; the song is saved in the URL.

jsfxrPublic domain; English

Retro sound effects with one click.

ChipToneFree, not open; CC0 sounds; English

More expressive effects than sfxr, free to use.

LMMSGPL-2.0, free; English

A music production workstation for more elaborate soundtracks.

AudacityGPLv3, free; Spanish

Record testimonies, voices and soundscapes for documentary or memory games.

BlenderOpen source (GPL); ES: 5.2 LTS manual in Spanish

3D modeling and animation. For sets, characters or presentation animations.

InkscapeOpen source (GPL 2.0 or later, according to Wikipedia); ES: site in Spanish; multilingual program

Vector drawing. Useful for cards, boards, icons and posters.

GIMPOpen source (GNU free software); ES: user manual in Spanish

Image editing. For retouching archival photos or preparing textures.

PenpotOpen source (MPL 2.0, according to its repository); free online or self-hosted; English; open translation community

Collaborative interface design, by Kaleidos (with a branch in Spain). For sketching menus and screens as a group.

MuseScoreOpen source, free "without restrictions"; ES: site in Spanish

Music notation. Lets you transcribe the community's melodies for the soundtrack.

sfxrOpen source (MIT; Bfxr according to its repository); English

Random sound effect generators. sfxr was born at Ludum Dare in 2007; Bfxr is increpare's expanded version.

BfxrOpen source (MIT; Bfxr according to its repository); English

Random sound effect generators. sfxr was born at Ludum Dare in 2007; Bfxr is increpare's expanded version.

FreesoundEach sound under CC0, CC BY or CC BY-NC; download requires an account; English

A collaborative sound database from Universitat Pompeu Fabra. It is also useful for teaching how to read licenses.

OpenGameArtAssets under CC0, CC BY, CC BY-SA, OGA-BY or GPL; English

Free art for games. Each asset sets its own license, which must be respected.

KenneyCC0 assets, commercial use allowed; its tools are paid; English

Thousands of public domain sprites, icons and sounds. Lets you prototype without knowing how to draw.

LospecFree; English

More than 2,500 pixel art palettes and online tools. Gives visual unity to a Bitsy or GB Studio game.

Game-icons.netCC BY 3.0 (requires attribution); English

4,180 icons in SVG and PNG. Useful for cards and tokens in prototypes.

Google FontsMostly SIL OFL 1.1; some Apache 2 or UFL (according to its repository); English

Free typefaces for games and printed materials. Each family needs to be checked for support of accents and specific characters.

Board games

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VassalOpen source (LGPL 2.1, according to its repository); English

An engine for adapting board games to the computer, with more than 3,200 modules. Lets you play remotely or turn by turn via email or Discord.

boardgame.ioOpen source (MIT); English

A JavaScript engine for turn-based games with online multiplayer. Useful when a paper prototype moves to the web.

Screentop.ggPresents itself as free; we could not check whether there are paid plans; English

A virtual tabletop in the browser with user-created games. For testing prototypes with dispersed groups.

PlayingCards.ioFree to use with an optional Premium subscription; the site does not detail what it includes; English

A virtual card table with private rooms. Supports custom graphics, dice and automated rules.

nanDECKFree, no limitations; Windows only; English

Design and print card decks from data. Speeds up successive versions of a prototype.

SquibOpen source (MIT); English

A Ruby-based language that generates cards in PNG, PDF or SVG from Excel or CSV. For groups with some programming experience.

Tips on paper, cutting, and assembling boards and boxes. Useful in workshops with few materials.

Publish and preserve

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free; whoever publishes decides what percentage the platform takes, even 0%. It hosts web and downloadable games, as well as game jams.

a library by Paolo Pedercini (Molleindustria) for making games with p5.js in class. The current version of the library is maintained separately at p5play.org, under a different license.

RuffleOpen source (MIT or Apache 2.0); English

A Flash emulator in Rust and WebAssembly, with extensions for Firefox and Chrome. Lets you play Flash newsgames from the 2000s; ActionScript 3 support is still incomplete.

Game Accessibility GuidelinesOpen to consult; the site does not state a license; English

Guidelines at three levels, maintained since 2012 by studios and academics. They work as a checklist for reviewing prototypes.

61 measures ordered by difficulty, designed around player profiles. Lets you review accessibility in Spanish with the group.

Accessible Player ExperiencesOnline reference; card deck and course sold separately; English

22 accessible design patterns. Helps discuss who is left out of a game.

Can I Play That?Free; supported by donations; English

A media outlet made by and for disabled gamers, with reference guides. It shows concrete barriers from the player's own experience.

WeblateOpen source (GPL 3 or later); free hosting for open projects, on request; ES: site in Spanish

Collaborative software translation. Useful for bringing a game into several languages, including Indigenous languages.

Communities and learning

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CAAD – Club de Aventuras ADSite and forum free; print magazine paid; ES

A Spanish-speaking text adventure community since 1988, with news from 2026. It organizes the CAAD Awards and maintains a wiki, forum and Discord.

Official list with groups in Argentina, Colombia, Ecuador, Uruguay and Spain. Useful for finding local peers and mentors.

Documentación de Godot en españolFree; ES, partial translation

The official Godot 4 manual. Some sections are still in English.

Learn GDScript From ZeroFree in the browser; translations under MIT; ES: has a Spanish translation (its progress was not measured)

An interactive course for learning to program in Godot without installing anything.

Curso de Godot desde ceroFree on YouTube; ES

A course by Luis Canary (Pendulo Studios), published in June 2025. It walks through a 3D game all the way to exporting it.

Guía BitsyNo price stated; ES (Latin America)

An interactive guide by rumpel. The Bitsy wiki lists it as almost the only tutorial in Spanish; a comment warns that it is outdated.

Sheroes in Games WikiFree; ES interface; videos in English with Spanish subtitles

A wiki hosted at the Universidad Nacional de Quilmes, with Bitsy and Twine tutorials. It organizes content on industry, development and teaching.

A presentation by Mila Aponte-González (UPR Río Piedras, 2023). It serves as a model for a nonlinear narrative workshop with practice and assessment.

Women in Games ArgentinaNonprofit association; registration for the Women Game Jam 2026 was free; ES

A network of women and gender-diverse people in the Argentine industry since 2019. It organizes annual jams with preparatory workshops.

An interactive fiction authoring forum. For solving technical questions about Twine, ink or Inform.

It maintains Twine, IFComp, IFDB, the IF Archive and IFWiki, and has an accessibility committee. It gives grants to projects.

Ludum DareFree; English

An open, recurring game jam.

js13kGamesFree; English

An annual web game competition with a 13 KB limit. Teaches how to make lightweight games for slow connections.

Floodlight Gaming JamNo entry fee stated; English

A 2026 jam by OCCRP and the Fundación Gabo to turn investigative journalism into games. A model of partnership between the press and game development.

A 2026 jam with 529 role-playing games gathered in a charity bundle. It shows the jam-bundle format for fundraising.

Just Play JamFree; English

A jam by Cinereach and Anima Interactive (SXSW 2024) on storytelling for justice, with a postcolonial subtheme.

Tutorials, guides and toolkits

Material for getting started making games and for designing with a social purpose. Almost all of it is in English; we flag what exists in Spanish.

To start making games

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A Bitsy Tutorial (Claire Morwood)English (translated into Chinese and Japanese, not Spanish)

The reference Bitsy tutorial, from rooms to exporting.

Twine CookbookEnglish, CC BY-SA 4.0

Recipes for inventories, variables and styles in Twine's four formats. Since it is CC BY-SA, it can be translated.

Documentation for Twine's default format; examples in the public domain.

From scratch to publishing on itch.io.

Playable, editable examples in the browser.

One of the few complete engine guides in Spanish.

Step-by-step no-code guides.

To design with a social purpose

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Skins 1.0 (AbTeC)English, free PDF

A 2010 article (free PDF) describing a four-module curriculum for designing video games with Indigenous youth based on traditional stories. It is the closest to Andean Futures and can be adapted to Andean or Mapuche contexts.

Values at Play y Grow-A-Game (Tiltfactor)English, CC BY-NC-ND 3.0

Four lesson plans and printable cards for devising games based on values. Translating it requires permission (the license does not allow derivative works).

Curriculum, workshops and a competition for students aged 8 to 25 on the Sustainable Development Goals.

A repertoire of activities from Latin American popular education (see Analog games).

A collective list of design principles, with a critical eye.

Videogames and the Spirit of Capitalism (Pedercini, CCCB)Video with Spanish subtitles

Molleindustria's most cited talk.

Larp Politics (Knutpunkt 2016)English, free PDF

Essays from Nordic larp on politics, power and gender.

Larp Design (Koljonen et al., 2019)English

A larp design handbook; the wiki links to all the Knutpunkt books, several of them as free PDFs.

Global Game JamEnglish, with some webinars in Spanish

An annual jam in more than 130 countries (next: January 25–31, 2027). A format for a local site with a social theme.

Feminist Frequency (archivo)English

Series and guides on representation; the project closed in 2024, but the archive remains online.